Sons of the Forest is just 1 day away from reaching our PCs. The crazy sequel to that survival horror from 2014 developed by Endnight Games will take us back to the cursed island full of cannibals, beasts and a great desire to make us suffer. Be that as it may, it also aims to “nag” our PCs with some somewhat high requirementsat least in the higher ranks of quality.
With the premiere scheduled for tomorrow, 23 of February at 7:00 p.m. (Spanish peninsular time), many are those who are counting the minutes to be able to make the leap in cooperative, or solo, to this experience. However, and as the development studio has already announced, what we will see tomorrow is nothing more than a cut version of the final product that will arrive in early access.
minimum requirements |
recommended requirements |
|
---|---|---|
SW |
Windows 10 64bit |
Windows 10 64bit |
cpu |
i5-8400 RYZEN 3 3300X |
i7-8700K RYZEN 5 3600X |
Graphic card |
NVIDIA GeForce GTX 1060 3GB AMD Radeon RX 570 4GB |
NVIDIA GeForce 1080Ti AMD Radeon RX 5700XT |
RAM |
12GB RAM |
16GB RAM |
storage |
20 GB (preferable on SSD) |
20 GB (preferable on SSD) |
As we see in the table, the requirements, although they are not very exaggerated, they will put some other PC to the test if we want to enjoy Sons of the Forest in quality. At the moment, the development team has not shared what resolutions or qualities we aspire to with each of these configurations, but considering the components required here, we can ensure that the recommended ones point to 60FPS to one 1080p resolution.
In the lower range of the table there is nothing to scare us. Sons of the Forest is quite forgiving with GPUs that are over a decade old. In fact, it is extremely curious that he rescues the GTX 1060 3GB instead of its older sister, more efficient and with a higher percentage in the market.
Be that as it may, there is one more problem that players face: the optimization. Despite the fact that this sequel seeks to go beyond its first part and the Endnight Games studio has plenty of experience after almost 10 years of that first game, we are talking about a small team that It was difficult to carry out the first development. We will have to wait and see how it moves tomorrow when we can test it.