The Cyberpunk 2077 expansion shows signs of life again and CD Projekt confirms the graphics engine in which it is developed

CD Projekt has shaken up the video game news by announcing this week the next The Witcher video game, which will also mark an important generational leap by betting on the Unreal Engine 5 graphics engine. Traditionally, the Polish developer had worked with a software own name RED engine that gave life to each of his works since 2011, including The Witcher III: Wild Hunt and the most recent Cyberpunk 2077. In fact, it will continue to work in the immediate futureaccording to a press release.

Going further into specifications, at CD Projekt they are using the REDengine engine to shape a cyberpunk 2077 expansion which at the time of writing these lines has no official name or release date. We have proof of its existence, yes, since the chief financial officer (CFO) Piotr Nielubowicz spoke about it in November last year during a tax report.

Some 160 employees already work on the expansion

At that time, there was talk of an effort to expand the team responsible for this content for Cyberpunk 2077, which later closed at about 160 developers involved. The timing of each of these events gives us a clue as to how the production works, yes: considering that pre-production tasks are usually carried out among a smaller group of talent, the safest bet is that the DLC goes full sail right now.

How to configure Cyberpunk 2077 on PC after patch 1.5: improve your FPS and optimize performance while maintaining next-gen graphics

Cyberpunk 2077 was one of the most anticipated releases in recent history, but also one mired in controversy: neither the fans nor the specialized press were happy with the technical section, so those responsible have maintained a constant stream of patches and minor developments since then. In the absence of more information about the future, we will have to be attentive to the great fairs of 2022.