black reef It is already an inhospitable place in itself, with the fact that its inhabitants can kill you at the first opportunity without saying a word and such. That’s why, if on top of that you’re having a hard time with Deathloop’s performance, we’re toast…
In order to get out of groundhog day, which is going to be the new thing about arkane lyon, you have no choice but to first make sure that everything flows in terms of performance. Luckily, there’s a good set of tweaking options to help you get the best fps rate that you can with your team.
Another thing is to be able to do magic with the optimization, which according to what we read in the community, is not that it is the best. As far as the jerking issues are concerned, we can only recommend that you wait for the patches that solve it, that they boot Denuvo of this title or that you try to activate the vertical syncwhich seems to help some gamer mates.
Requirements for 4K ULTRA / 60FPS at ULTRA
- OS: Windows 10 64-bit, version 1909 or higher Processor: Intel Core i9-10900K @ 3.7GHz or AMD Ryzen 7 3800XT RAM: 16 GB Graphic card: Nvidia RTX 3080 (10GB) or AMD Radeon RX 6800 XT (16GB) DirectX: version 12 Storage: 30 GB of available space (SSD)
Requirements 1080p /60FPS on HIGH
- OS: Windows 10 64-bit, version 1909 or higher Processor: Intel Core i7-9700K @ 3.6GHz or AMD Ryzen 7 2700X RAM: 16 GB Graphic card: Nvidia RTX 2060 (6GB) or AMD Radeon RX 5700 (8GB) DirectX: version 12 Storage: 30 GB of available space (SSD)
Minimum Requirements 1080p /30FPS on LOW
- OS: Windows 10 64-bit, version 1909 or higher Processor: Intel Core i5-8400 @ 2.8GHz or AMD Ryzen 5 1600 RAM: 12GB Graphic card: Nvidia GTX 1060 (6GB) or AMD Radeon RX 580 (8GB) DirectX: version 12 Storage: 30 GB of available space (SSD)
Options that lower graphics settings of Deathloop
The first thing is to understand that this is an “AMD game”. arkane has worked in favor of the red, so unfortunately don’t expect DLSS to improve performance “gift”. It does support, on the contrary, AMD’s raytracing technology, the FSR.
But do not worry. Whatever team you have, let’s talk about what we’re dealing with, we’re already looking forward to it!
This is the option that affects performance the most. You can move between Ultra and the very low, but interestingly the lower you tune it, the softer the shadows look—more realistic, wow! That is, when lowering this option does not hurt so much. Yes, we are just as shocked as you.
Texture and modeling details
The artistic direction of deathloop is so good (already, “surprise to no one; it’s an arkane game“) that reducing these options doesn’t make everything look like a blur without textures. That’s lucky, because we’re talking about a performance improvement of up to 10%. Stick to the middle option to strike a balance between performance and visual quality.
This is one of the options where the red team takes advantage of collaborative development against the green. Yes, you can activate the Nvidia’s HBAO+but FidelityFX COCOA is the ambient occlusion format that can be best adjusted to get better visual results between: Performance, Balanced or Quality. Point for AMD!
We cannot recommend the use of ray tracing, because the game is having a hard time enough to load your graphics more with something like that. Give it a try, sure, but we doubt you’ll be getting the framerate you’d find the experience enjoyable.
Edge smoothing (the antialiasing of all life)
As always, this option is pretty darn, because if you eat it completely the game will look like a lot of saw teeth and that directly hurts your eyes. You can vary between Off, Low, High and Temporary. We want to think that the thing goes between FXAA, SMAA and TSAA, of course…
If you want the best balance between visual quality and performance, stay at Under. We prefer it to the temporal smoothing option, because this type of anti-aliasing forever blurs the image a lotbut hey, in this case we encourage you to do tests and stick with what is going to bother you the least during the action.